Dot Matrix <mv-dot-matrix>
Cuadrícula WebGL de puntos cuadrados: al cargar se encienden desde el centro hacia fuera con una breve chispa, y luego cada punto vuelve a sortear su brillo en sus propios momentos aleatorios para un parpadeo tranquilo, algunos puntos de acento respiran con más brillo y se abre una zona más viva alrededor del puntero. Autónomo (sin runtime de shaders que instalar), se pausa fuera de pantalla, comparte el presupuesto de contextos WebGL de la página y, con movimiento reducido, muestra una cuadrícula fija totalmente revelada.
| Categoría | Fondos |
|---|---|
| Tipo | Elemento WebGL (<mv-dot-matrix>) |
| Estado | estable |
| Keywords | webgl, shader, dots, matrix, reveal, grid, flicker, hero |
When to use
- A hero or launch section should reveal a colorful dot grid from the center on load
- A tech or data brand wants a calm flickering dot field that brightens around the pointer
Avoid when
- A static or CSS-only dot texture is enough, e.g. behind docs or app screens → use Dot Pattern instead
- A quiet dot texture should fade out behind a section title with no script at all → use Backdrop instead
Instalación
node scripts/add.mjs dot-matrix --out ./src/marvelousAgente de IA con el servidor MCP de Marvelous UI: install_components({ slugs: ["dot-matrix"], target_dir: "<absolute path>/src/marvelous", framework: "react" }).
Archivos copiados (dependencias incluidas): tokens/tokens.css, core/base.css, core/canvas.js, core/dom.js, core/element.js, core/motion.js, core/observe.js, core/webgl.js, components/dot-matrix/dot-matrix.js, components/dot-matrix/dot-matrix.css.
Uso
Marcado de referencia: parte de él y personalízalo con atributos, data-* y variables CSS:
<mv-dot-matrix data-fill></mv-dot-matrix>
<div style="position:relative;display:grid;place-items:center;height:100%;min-height:320px;color:white;text-align:center;pointer-events:none">
<div>
<p style="margin:0;font:700 clamp(1.6rem,4vw,2.6rem)/1.1 var(--mv-font-sans);letter-spacing:-.03em;text-shadow:0 4px 24px rgb(0 0 0 / .45)">Every signal, one grid</p>
<p style="margin:.5rem 0 0;opacity:.8;font-size:.9rem"><mv-dot-matrix spacing="10"></p>
</div>
</div>API
Attributes
| Name | Tipo | Default | Description |
|---|---|---|---|
colors | CSS colors (3) | var(--mv-accent), #38bdf8, #e879f9 | Dot palette: main tint, then the two accent colors (tokens accepted, re-read on theme change). |
dot-size | number | 2.5 | Dot side length, in CSS pixels. |
spacing | number | 10 | Grid pitch, in CSS pixels. |
reveal | number | 1.6 | Duration of the reveal from the center (seconds per unit of distance, one unit being the element's height). |
flicker | number | 1 | Flicker speed (0 = dots hold their level). |
accent | number | 0.025 | Share of brighter accent dots (0 to 0.5). |
hover-radius | number | 0.3 | Radius of the zone that wakes up around the pointer (fraction of the height). |
speed | number | 1 | Time multiplier. |
paused | boolean | Freezes the grid on the current frame (fully revealed if paused from the start). | |
interactive | boolean | Only pointer moves over the element itself count; by default the window is watched, so content on top does not block the hover zone. | |
dpr | number | 1.5 | Max pixel density (capped at 2). |
data-fill | boolean | Fills the positioned parent (absolute, inset 0). |
Content structure
| Name | Description |
|---|---|
children | Content placed inside the element sits above the grid. |
Accessibility
Decorative: the canvas is aria-hidden and never takes pointer events. The loop stops off screen and in hidden tabs; reduced motion (OS or <html data-motion="reduce">) and paused show a still, fully revealed grid with no hover zone. Without WebGL2 a still CSS dot grid is shown; forced colors and print hide the canvas.